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Five Flex Time Options that Can Propel your Employee Productivity Flex time is something that is still very rarely used in the United States, but has many followers in other countries, especially European countries. Flex time in general means flexible working hours for employees of a company. They way the flexible working hours are implemented can differ greatly. But one thing is for sure, flexible working hours can greatly propel the employee productivity in your company. Take a look at five different ways to implement flex time in your company. The first and probably easiest way is to give your employees the option to come in to work and leave work within a certain time range. For example, so far your employees worked from 8am to 5pm, now you might give them the opportunity to come in to work anywhere from 7am to 9am, and of course, leave somewhere between 4pm and 6pm. This first model would give your employees an opportunity to be on time as long as they are within that range and their individual habits are considered in regards to being an early riser or a late sleeper. This first model would set the rule that there are 8 work hours plus a one hour lunch in a work day and these are not variables. Therefore, you only have to check their arrival and leaving times in one way or another. A second option is very similar to this, but you can expand the hours worked to a weekly or monthly check, where the employee is responsible to work 40 hours a week with one hour lunch everyday. Then he or she can come and leave in the morning and afternoon in the specified time ranges. For the employee, this means maybe on days that he or she is more energetic, they can spent more hours at work to get their work done and on days they do not feel so energetic or so good or they have family things going, on they can come in the minimum hours established from 9am to 4pm. This version of flextime is a much appreciated model by many employees, but for the employer, it means more work in tracking hours worked and arrival times, to make sure the required hours per week or months are worked. An even more advanced version of the first two flex time themes is a theme where the worker can accumulate time to take off at some point in the future. How specifically you are going to use this version is up to you. You basically are making sure that your employees are not working more than the required amount of hours. Why would you profit from this? Less time spent at the work place makes for more time to relax and regenerate and your employees will be more efficient and motivated throughout your work week. In some companies this flex time method allows the employee to accumulate hours up to a certain amount and then for example, they are allowed to leave after six hours for several days to be home for activities with their family. In an even more expanded version, a fourth version of flex time options, the employee can actually take full days off after having accumulated hours. These days are in general additional to vacation and holidays and can be taken in agreement with their supervisor. The fifth option that has been adopted by some companies actually gives the employees the chance to go into negative hours on their time account. This means if you do not have the required hours, you can still take a flex day off, but have to make sure that after a period of time, that the employer sets in the contract your account goes back to zero or higher. If the employer is a really generous person, he might allow you to completely choose the hours you want to work. You might be able to take work home or work from 10pm to 3am if you desire, as long as you have your assignments done on time and your hours are fulfilled.

International Software Copyright International Software Agreement is a Matter of National Security Is there one governing law concerning international software copyright? According to agreements by the World Trade Organization (WTO) and the Trade-Related Aspects of Intellectual Property Rights (TRIP) any software written has an automatic copyright. This is a pretty conclusive consensus as far as an international copyright goes. The short answer would have been yes, but this was so much more informative. An international software copyright should not however be confused with a patent. Copyrights provide creators with the ability to prevent others from directly copying the code involved. A patent can actually limit the use of the software. Because of this, I'm sure you'll understand that patents are a hotly debated topic when it comes to software. The biggest thing to know about international software copyright is that your code is essentially protected the moment you create it. This is, unless you have some kind of contract through your employer that all code created by your belongs to them (these cases have been known to happen and provide excellent incentives for employees to always read the fine print). The problem that many companies are running into when it comes to enforcing international software copyright is that computers are not permanent fixtures in a company. Computers are rather disposable hardware when it comes to keeping up with evolving technologies and software needs to be updated when new computers are purchased. Rather than purchasing new copies of software when the computers are replaced companies are notorious for reusing old copies of the software. They are also famous for replacing 10 computers with the software installed with 40 new computers and installing the 10 copies of the software on all 40 computers. This is not in keeping with international software copyright. This is stealing and you'd be surprised at some of the good upstanding companies that do this on a regular basis. There really are no major differences between traditional policies for American copyright and international software copyright which makes legal issues, troubles, and woes that much easier to deal with. By having a unified international front thee are ramifications and legal actions that can be taken around the world without going through a great deal of international red tape. If you think dealing with the American government is bad, you should see how much fun it is to deal with the American government and another government for a legal action. The agreement between nations for international software copyright is probably one of the soundest possible decisions that can be made as military secrets of all governments have some degree of software in order to keep them operating. While it isn't quite as simplistic as stealing a computer program to unlock the defense secrets of a nation, having access to certain source codes could be problematic in the absolute best-case scenario. Keeping secrets isn't the only thing that makes this agreement so valuable, it is however, one of the most vital. Perhaps one of the greatest things to come about as the result of the international agreement to protect and honor software copyright is the peace of mind that is available to software developers in America and other technologically advanced countries that their source code won't be allowed to be stolen and used against them at a later date by someone in a developing nation with cheap labor and other overhead costs that American corporations simply cannot compete with. This could be devastating to the economies of technological societies if it were allowed to happen and the agreement for an international software copyright prevents that from being allowed to occur.

Publishing a Book is the Final Frontier (book publishing) Many authors begin their careers intending to publish a book. Book publishing is a difficult task to accomplish. It takes many months of work and extensive preparation. A book involves intricately woven ideas. A book is a project. In that project is contained many other projects. Most people are not prepared for the intensive process that is involved in creating a full, coherent book. If book publishing is something that you are interested in trying, there are a few things you should keep in mind. First, writing a book is like nothing you have ever done before. It will take extensive and intensive work and development. It will also probably include much of everything you know, and more. Read on for more clarity. Uncharted Territory Book publishing is like a new land that has never been explored before. Of course, there are several book authors out there. They have been around for centuries. Unlike other areas of expertise though, book writing is not something that will be the same process for several different people. As you set out to write a book, you will be able to follow some basic guidelines, but getting your ideas from your head to the page will be an invention of your very own. Not only will you have to get the information onto the page, but you will have to write in a way that thousands or even millions of readers will be able to relate to and understand. Again, that will be a process that will take experimentation and trials. As you begin the process of writing your first book, as well as subsequent books, expect to work and rework. One Idea Is Not Enough Part of the reworking process is the changing of direction within the writing. Many beginning writers aspire to book publishing. They have an idea and vague plan to turn the idea into book. Picture your first grader telling you that she wants to write a book about horses. There is certainly enough information that people want to know about horses to fill several books, but the vague idea is not enough for an adult writer to create publishable work. To write a book, you will need to start with a topic. You may or may not be an expert on the subject. After you have the first vague ideas, you will need to start asking yourself questions. Answering those questions will hopefully lead you to more questions, and so on. Even if your original idea is completely unique and will lead you to write new information that the world does not yet have access to, you will need to add to that original idea for an intriguing finished product. If you are not an expert, or if you do not already know any new information, it will take even more time and effort in order to produce a unique piece of writing. Fiction is the same as non-fiction. Many stories have been told before. If you want to publish, you will need to come up with an engaging and new journey for your readers to take. Using Previously Published Work Now that we have covered the requirement for intricate and new ideas, there is also room in a book for old ideas. Your readers will need a starting place within your writing that is familiar and known. As you are putting together your ideas for a complete book, you will probably publish smaller pieces of work in magazines and newspapers. It is ok, as long as you cite yourself, to reuse some of that work. In that way, you can be publishing as you go along while still making progress towards your end goal in book publishing. After several months or even years, you will have poured out your effort and knowledge into a finally completed and whole book.